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Game development hackathon

Game development hackathon

The overnight game development hackathon saw teams compete to develop games that stood out for creativity, complexity, art quality, and relevance to the theme Too Much of a Good Thing. Best Overall prize was won by game Blending Unreality developed by Dhruv Jain, Shubham Jain, Kaustubh Agarwal and Aayush Singh. Runner-up position was bagged by game Chaotic Neutral developed by Rohan George, Bhavya Kukkar, Achintya Kumble and Prakruthi Rajendra. Best Art prize won by game threezerotwo developed by Neville Sabu, Anikethan Rao, Arjun Maniyani and Taruni Kharia. The deltaTime Game Jam game development hackathon was organized by club Parallax at EC Campus on Feb 16-17, 2024.